The Codex — search every drop, monster and map on the server
"Where does Map Part drop?" now has an answer you can look up instead of asking.
The Codex is live. Search an item, a monster, a map or a dungeon and see exactly what drops where, at what rate, and how long that is likely to take.
Search anything
One box, and it does not care what you type into it. An item, a monster, a place — the results come back grouped so you can tell which is which.
Names are the ones the game uses, so search the in-game spelling. "Mechzard", not "Machazard" — that one has cost people half an hour of farming the right monster while thinking they had the wrong one.
Real rates, not guesses
Every number comes straight out of the server's own data files, so it is what the server is actually rolling. Each one is shown three ways: the percentage, how many kills that works out to, and roughly how long that is at a normal farming pace.
The Codex also tells you which table a drop comes from, because they do not all work the same way. A wheel slice is one roll per kill shared across everything on that wheel. A world drop can fall from anything in the zone. A per-species drop is rolled on its own, every kill. Two rates from different tables are not the same kind of number, and the page says so rather than letting you compare them.
Where a monster has a drop wheel, the page tells you what the total means — which is the real answer to "why did this boss only give me alz".
Maps with the monsters on them
Twelve zones have the game's own painted map, with every spawn drawn on it and coloured by level. Hover a marker for the monster, click it for its full drop table. NPCs and warp gates are marked too, so you can actually find your way from the town.
The best part: from any item page, press "Show these spawns on the map" and the map comes up with only the spawns that drop that item lit. Farming Map Part is now a picture of Fort. Ruina with the answer glowing on it.
Dungeons with a fixed layout get a generated map of the same kind. The ones that are reassembled from pieces every run do not get a map, because there is nothing honest to draw — but you still get the full monster roster and everything it drops.
Every dungeon's entry requirements
Level, which key or map piece you need, how many Dungeon Points it costs, and how many people can come. The key is linked, so you can go straight from "I need a Muster Card" to "here is what drops one".
Vendors count as sources
If an NPC sells the thing you were about to farm for two hours, the Codex says so, with the price and where to find them.
Cosmetics are in there
All of them, with their real rates. Some are very rare, and the page tells you exactly how rare rather than leaving you to wonder whether they drop at all. They do — every cosmetic in the shop also falls from the game.